Tip: Sometimes there are two different rooms that have numbers on them that you can go through you have to remember the room that you just came from to pick the number that’s next. If you pick one that’s below or above the number you take damage from him.
2 tips: The herb gives you passive healing so you can recover from eyes, screech, halt and other stuff If you go near a duped door you can hear subtle breathing
2:02 there is a way to get A-60! Reach door 60 with two lock picks and a skeleton key, then go to the next room and pull the lever. Room 60 and 61 are always the same thing so you don’t have to worry about it not being there. In room 60 there is a hole in the wall behind on of the closets. You can go check it out on my video i posted to see what it looks like :)
@Main What joke? How is saying the Rooms easter egg ain't a thing a joke? And sounds to me like you're just scared of losing this argument so you're no longer replying 🤷
A-60 is in the game alright A-90 too and A-120 but in order to encounter these entities you need to unlock the secret door near the end with 2 lockpicks and a skull key and hope that the teleport does not fail.
Btw the cross completely gets rid of most entities for the rest of the playthrough, with the exceptions being seek and figure, for it only temporarily immobilizes those two. Hope this helps!
@Bacon I did, I don't see how that relates? You said "most entities for the rest of the playthrough" But that is incorrect and that is what I was commenting on.
I'm really shocked at how the animation changed, the seek rising animation gives me a feeling of seek being impatient and prepared to run. It's pretty cool.
Rush - Can spawn more rarely, but can also spawn between room 3 - 90 (Execptions being Seek's chase, The Libary, and Room 100) Screech - Barely spawns, The candle can tell you when he does spawn Eyes - Nothing changed Halt - Nothing Changed Timothy - Nothing changed Hide - Nothing Changed Ambush - Insted of coming from behind, It comes infront istead Being the opposite of Rush, and repeatedly go from the lastest room to the very last room. Seek - Animations changed Figure - It's AI is a little more Improved Glitch - I don't think anything changed (N E W) Dupe - Fake Doors Boi Void - It acts like Glitch, if you're too behind It will darkens your screen, and teleport you to the group Snare - Boobie Traps
@Bush Guy its DOESNT not dosent also yes it fucking does. go play a round and dont do any progress after the enterance. WHAT DO YA KNOW it does the same damage glitch when you fall back from the group.
You can actually find a-60 in room 60. In room 61, flip the lever and then come back to room 60. Behind one of the wardrobes is a hole in the wall where you can walk through and unlock the "Rooms" door. You will need a skeleton key and two lockpicks. That's all I know on how to get there.
Tip: Rush can appear in dark rooms, to know when he comes at dark rooms you need a candle wish you can find in tables around the rooms, and the candle will turn blue to warn you that rush is coming, this happens to almost every entity too like ambush (like for him to see pls)
Okay for dupes u have to memorize (always)the door number u r entering so if u find a quad room and there are 2 doors (the have different numbers on it)u go to the wrong door u get dupes and get half health away and correct door...it's just normal (remember the door ur always entering!!!!)
So just a bit of help in hotel update: Say you're on door 14 there is a choice of 15 and 16 you must go in 15 if you choose wrong dupe takes your health. Always reamber what door youre on after you enter long into the room the last door number disappears. Edit: not wanna be that person but thanks for 24 likes!
All the new things in the video in case you'd like to know: New rooms, like the one at 7:00 Different sounds Different seek animation and cutscene More gold Chests Different paintings A few new different cellar rooms (the underground room with barrels in which you have to find a lever) New Dupe entity at 7:47 New room before the library New Figure cutscene (door 50) New death message interface New Jeff Shop after the library along with new entities Added Crucifix and Skeleton Key New items like the radio and tip jar More places for items to spawn, like on top of a table New hospital room New office room with an interactive plant Some worn down rooms Screech is easier(?) Rush make rooms darker when it breaks the lights(?)
A-60 is in the game! Once you get the skeleton key get 2 lockpicks and after the shop if you go behind some dressers in some rooms there may be a door you can go through, go through it use the lock picks to unlock the skeleton door, use the skeleton key and your in rooms.
A-60 and some other A entities are in the game now. At the pre-game shop, buy lockpicks, but save them. Go to jeff's shop, buy a skeleton key and more lockpicks, then go to door 60 and go through the vent (in the basement). I don't know the rest, but I think you have to use lockpicks twice/thrice and the skeleton key.
I believe that the rooms version of doors (the game that originally had a-60) is a Easter egg that's behind a closet inside the medical room and requires 2 lockpicks and a skeleton key, I'm not 100 percent certain though
You should reach room 61 where there is secret door , and an entrance to rooms but requires two lock picks and one skeleton key , must be found in the infirmary, Skeleton room area.
hey mike, in og hotel glitch appeared where you are seperated from your team (5 doors away from your team) and also where a door fails to load. but the devs changed it, and VOID (new monster) appears when you are seperated, and glitch appears when a door fails to load. glitch is a friendly entity now.
Now that the Doors update came out, theres a few more things about Guiding Light. On the Door 50 cutscene Figure charges at you but goes the other way. When you turn to where Figure went you can see blue particles over a fallen lamp. So Guiding Light pushed the lamp over to save your life. Also there is a theory that Guiding Light is Halt, the thoery is that Guiding Light loses control of himself. Which is why the lights flash alot because Guiding Light is trying to gain control of himself again. And it says 'Turn Around' because Guiding Light has a little bit of control. There is also another theory that Guiding Light was the first one to die. So he has hope that you can survive. Which explains how you can revive because Guiding Light saves you but you can't revive twice. Thats because Guiding Light loses control completely and turns into Halt again. Since Im already doing theorys I might aswell say for all the entites. Anyways Glitch, he was left behide by his friends and died to Rush or Ambush or something. And the entites felt bad bad that they reincarneted as another friendly entity so that when someone gets separted he brings you back to them back beacuse of his anger he takes off health. And when a rooms doesn't load properly he just comes to help a brother out :) Now Dupe. Dupe was also a real person. He was there with friends. So you know those boarded up Doors. He would break into those Doors and he would find things like gold, but one day the Doors closed shut. His friends thought he was the one who closed it. After a a brief ten seconds. They could hear screams for Dupe. His friends ran far away leaving him behide. So Dupe is angry that his friends left him so he takes out his anger on the players/victims by tricking them and hurting them. Very sad I know. Now Jack. This one is kinda short. So Jack was always a scardey cat, so one day while Hide was forcing him to get out. It stopped then when Jack tried to get out the closet was stucked. Jack died in the closet. But he body still worked. So that's why sometimes you see him in random rooms because he is still trying to escape. He wants out. Also that's why when you encounter him in a closet the closet Door closes. He is scared of what people will think of him. Now Hide. Hide was also a scared fellow so he would hide in the closet for very long. But one day he was with friends and the held the closet Door, as a little prank. But when Hide tried to leave something was holding him back. His friends did not care so they left him. He stayed there for days. And eventually he got knocked out. When he woke up he had no body. He was the closet . So when people walk to hide in him, he get uncomfortable. And tells you to leave. So it's not Hide that hurts you. It's the fact he slammed you on the floor. Now Bob. Bob is Guiding Light it's the body of Guiding Light when he died. But Jeff and El Goblino just named the skeleton Bob. Also proof that these entities were real. Is that on the death message on some of Guiding Lights death messages like Ambush it's says "You died *TO WHO YOU CALL*..." It's says that's what I should call him because we don't know his real name. Also another thoery is that all the entities were people were real and they all died one... by *one*.
Hey Mike! There can be a chance on door 60 that there will be a crack in the wall. if you go through it you will find a blocked room. go to 61 and pull the lever, and then go back to the room and it's open. make sure you got a skeleton key and 2 lockpicks. the rest is up to you.
the animations are way more freaky and add a better sense of dread- you can see the increase in quality and effort put into the polishing an revising of this game on top of adding the second levels- think about it they had to remap out parts of the first level and create entirely new animations for the preset Sprite / 3d model
How to avoid dupe: for example: let’s say you entered door 31 and there are 2 open doors. If one is the next following numbered door go into it so it would be door 32 but the other door is door 33 it’s the wrong number so don’t go through it.
If you talk to the elf guy more he would tell you that he's the one that would be knocking on the walls and scrambling around in between them that noise you heard was just him
Hey, you can encounter a-60 and other secret entities now First off, you’ll need the skeleton key and 2 lockpicks Go to room 60, and go behind the wardrobe; you’ll see a little crack you can go through You’ll have to go to the next room (61) and find the lever Go back to 60, through the crack in the wall, and you’ll find yellow light Go to the yellow light, you’ll see a dood Use the lockpicks and skeleton key on the door and thats all i’ll say Edit - look up “doors rooms secret” if you dont believe me :)
This video was great ^^ also, I have a game recommendation for you to play! It's called "House hunted" and its by the same devs that made John Doe. I think you'll really like it
Thank you for covering the new doors update! I've been a fan of your channel for a while now and I have seen most of your videos. I think your editing is improving. I don't know if you edit your own videos but is assume not because you are pumping out videos at such a rapid rate. Anyway I think your content is improving rapidly and I cant wait to see more!
To find A-60 along with the other "A" entities, you'll have to go to Door (60). Then you will have to go behind the cabinet on the right side of the room, you'ill see a big crack inside of the wall. If you go inside, you will encounter a maze, and inside that maze you will find a secret door blocked by a gate. You will have to go to Door (61) and pull the lever to open this gate. Once at the door inside the secret room, there will be a door which has 2 locks that requires a lockpick to open, and a skull looking lock that requires a key that can be bought in "Jeff's Shop". The door when opened will teleport you to the "A" levels.
Hey bijuu! Look out for candles on the desk! You'll need them for door 90+ you will need it to tell when rush/ambsuh is coming! And keep a lighter uo to that point to look out for snare entity!
if you buy the skeleton key from door 60 onwards there will be a dark room that might look a bit different check behind all the wardrobes you will find a room that needs 2 lockpicks and a skeleton key it will teleport you to rooms aka the inspiration for doors i wont spoil the rest but have fun
0:08 start 0:08 you could always skip it 0:16 yep 0:20 door 52 1:06 yeah you were close to it 1:23 1st eyes 1:56 1st rush 2:23 the clock isn’t new it doesn’t do anything the only thing that’s different is that it makes a creepy sound 2:40 not yet 2:47 not new 4:14 pogger 4:18 2nd rush (not ambush ambush is green and looks like •0•)
Tip: if you have a lockpick you can skip any door. And if you have it for the library you ain't need to collect the books. ✨️Also if you like doors try playing Evade 🏃
Lockpicks do not work on the library. It's a combination lock, you can't lock pick combination locks. If it does, even though I already tested, if it works, it's an oversight/bug
How you know dupe is there is by remembering the number if it's a number higher or lower then what you are meant to go into next number door this is to help people that don't understand dupe
Something you miss: Door 100 has changed) i mean that you have to find 10 small machines and you have to get a lockpick for the power room to open the door.with the 10 small machines you have to put it in the power box and then you gonna do the Puzzle normaly and then run to the elevator and you win!(one more last thing there is a secret ending that you have to get 2 lockpicks and 1 skeleton key. For the secret ending bofore the room with darkness[in that room you have to find a lever] and when you press the lever you go back to the room and you gonna find a hole in the wall and the go find the room then use the items and then you gonna by in [doors the rooms])
did you know 2-60 is in the game? Well basically you need a skeleton key and 2 lock picks, after you get the skeleton key from the shop around door 51-52, you will have to wait till 62 and look behind each closet. Once you find a open hole you have to go through it and look through a door. you will teleport to rooms, which was the inspiration for doors. After there is some monsters. anddd you'll find 2-60 here and others. !
they did change seek's animation. now he claws his way out of the ground and is all stretchy and stuff and the camera pans and they did change the figure's animation like you said but he doesnt knock over that lamp he hears it fall then goes to investigate. but also the heartbeat/breathing minigame has always been there :| P.S the late for work painting has a guy in it
How to get A-60: Go to the shop after the library and get the skull key, then go to room 60 after that look behind each cupboard in the room till you see a hole in the wall go through it and you will lead into a new room, in that room there will be a door with a skull on it, unlock it and enter it, it will take you to rooms (where A-60 is) now go to room A-60 Fine a locker to hide and you will see him, hope this helps. (if the skull door is blocked I haven't got the information so just search up "How to get to rooms in doors roblox" now goodbye.)